The Vineyard

The Vineyard was a design for a 3D Film competition that we produced in 2015. Our challenge was to produce a Virtual Vineyard in a real-time game engine. We set the building in the hills of New Zealand, and designed it to celebrate the process of winemaking. The building was about views over the fields of grapes, intricate and sculptural wine-machinery and a sequenced movement from the interior of the building, to the surrounding landscape. We produced a short film to demonstrate the design.

ClientRonen BekermanServicesDesign, Visualisation, virtual